<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Ambush! Devlog - itch.io</title><link>https://mattjohno2.itch.io/ambush</link><description>Game like Asteroids</description><item><guid>https://mattjohno2.itch.io/ambush/devlog/480479/my-next-game</guid><title>My next game</title><link>https://mattjohno2.itch.io/ambush/devlog/480479/my-next-game</link><pubDate>Tue, 24 Jan 2023 07:34:37 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzExMTE5MDc2LnBuZw==/400x224%23c/S5vGuW.png"/><p>I&#039;ve finally decided on what I want my next game to be, and it&#039;s another simple game like this one. I might even name it as a direct successor to Ambush. Either way, the game will be functionally simi...</p>]]></description></item><item><guid>https://mattjohno2.itch.io/ambush/devlog/472971/ambush-is-complete-what-went-right-wrong-and-everything-in-between</guid><title>Ambush is complete. What went right, wrong, and everything in between.</title><link>https://mattjohno2.itch.io/ambush/devlog/472971/ambush-is-complete-what-went-right-wrong-and-everything-in-between</link><pubDate>Fri, 06 Jan 2023 19:46:08 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Ambush is my first ever finally released game. While simple, I&#039;m quite proud of it. The game is asteroids-like, but with extra features. What went well? Development went(almost) perfectly. Each featur...</p>]]></description></item><item><guid>https://mattjohno2.itch.io/ambush/devlog/439143/ambush-11-bug-fix</guid><title>Ambush 1.1 - Bug fix</title><link>https://mattjohno2.itch.io/ambush/devlog/439143/ambush-11-bug-fix</link><pubDate>Thu, 13 Oct 2022 14:45:49 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I found a bug in ambush, quite a game-breaking one(Basically, when you upgrade your ship, the health upgrade would be free for the rest of the upgrades). I managed to fix it - I found that there was a...</p>]]></description></item><item><guid>https://mattjohno2.itch.io/ambush/devlog/436359/ambush-is-finally-out-of-beta-android-version-coming-soon</guid><title>Ambush is finally out of Beta - Android version coming soon.</title><link>https://mattjohno2.itch.io/ambush/devlog/436359/ambush-is-finally-out-of-beta-android-version-coming-soon</link><pubDate>Thu, 06 Oct 2022 10:58:37 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzEwMjE1OTU0LnBuZw==/400x224%23c/6FNuX1.png"/><p>Well, here it is - The game is finished, and available to download in its entirety. Updates include the aforemention upgrades system, which is also visual, as your sprite changes as you level up - and...</p>]]></description></item><item><guid>https://mattjohno2.itch.io/ambush/devlog/434465/near-enough-all-features-are-done-android-launch-coming-soon</guid><title>Near enough all features are done - Android launch coming soon!</title><link>https://mattjohno2.itch.io/ambush/devlog/434465/near-enough-all-features-are-done-android-launch-coming-soon</link><pubDate>Sat, 01 Oct 2022 20:33:25 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I&#039;ve been hard at work over the last few days. I&#039;ve signed up on Google Play Console to get my app released there. I&#039;ve made small updates to the main game, but I&#039;m running out of issues that need sor...</p>]]></description></item><item><guid>https://mattjohno2.itch.io/ambush/devlog/433544/entering-beta-and-new-video-demo-published</guid><title>Entering Beta, and new video demo published!</title><link>https://mattjohno2.itch.io/ambush/devlog/433544/entering-beta-and-new-video-demo-published</link><pubDate>Thu, 29 Sep 2022 20:02:21 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzEwMTU1NzY0LmpwZw==/400x224%23c/6NIVFq.jpg"/><p>Here is a link to the new video. You read right. Ambush is leaving alpha. All major features have been implemented in at least some capacity. The future for the game is mainly to update the look, feel...</p>]]></description></item><item><guid>https://mattjohno2.itch.io/ambush/devlog/432446/updated-the-ui</guid><title>Updated the UI</title><link>https://mattjohno2.itch.io/ambush/devlog/432446/updated-the-ui</link><pubDate>Mon, 26 Sep 2022 19:57:36 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzEwMTMzMTYzLnBuZw==/400x224%23c/umiy39.png"/><p>I&#039;ve updated the UI since the last release, and laid the foundations for an upgrade system. Firstly I will have to add a currency system, for now I&#039;m going with the good ol&#039; classic gold coin - with w...</p>]]></description></item><item><guid>https://mattjohno2.itch.io/ambush/devlog/431500/the-start-of-power-ups-and-shields</guid><title>The start of Power ups and shields!</title><link>https://mattjohno2.itch.io/ambush/devlog/431500/the-start-of-power-ups-and-shields</link><pubDate>Sat, 24 Sep 2022 12:54:02 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I&#039;ve been working hard on power ups. As of now, destroying a big ship gives you one health point and two shield points. You start off with two Shield points, and the maximum for shields is 12. This wi...</p>]]></description></item><item><guid>https://mattjohno2.itch.io/ambush/devlog/431183/first-update</guid><title>First update</title><link>https://mattjohno2.itch.io/ambush/devlog/431183/first-update</link><pubDate>Fri, 23 Sep 2022 15:56:15 GMT</pubDate><category>devlog</category><description><![CDATA[<p>I&#039;ve added a basic sound system and a new explosion animation to the game to slightly beautify it. It already feels a lot more finished with this small of an update. Edit: Added two new types enemy sh...</p>]]></description></item></channel></rss>